![]() PC Versus the Playstation 4 graphics:įirstly, it’s remarkable how closely these two versions stack up. Other changes for the PC version include the ability to play the game at 60FPS (or more) if your hardware is up to the task. We’ll do a video of course which’ll show off this visual treat. Currently this is not released, and with no word as to when the patch shall be released, this version of the test is lacking this optional extra. It’s worth noting they’re touting an upcoming patch which will introduce Nvidia’s Hardware Physx into the mix. ![]() Ubisoft have included support for 4K displays, high level Ambient Occlusion (the HBAO+), along with ‘unique screen effects and technologies’. To Ubisoft’s credit, the PC version of AC4 Black Flag is impressive, featuring a number of improvements even over the next generation of consoles. Assassin’s Creed 4 PC Version Graphical Extras: I figure it’s fairest on the Playstation 4 version of Black Flag to keep at a sensible level of AA rather than x4 or higher. ![]() Well okay – why MSAA at only 2X? Well, true the PC version of Assassin’s Creed 4 Black Flag can go to 4X MSAA, or even 8X, but that’s not very fair to the console versions. If you don’t believe me, watch the video where I select each option to prove it’s the highest. You’ll notice a few of those options – such as Texture Quality are ‘only’ set to high – what gives? Well, it’s their highest setting. For the PC version – I am running the PC version of AC4 Black Black at the following settings: Resolution 1080P, Enviroment Quality Very High, texture quality high, MSAA x2, Soft Shadows (High), Reflection Quality: High, Motion Blur On, Ambient Occlusion: HBAO+ (high), God Rays: High and Volumetric Fog enabled.
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